Here are rules for all the characters and enemies from the White Death Timecrash expansion modified to be playable in Super Hero mode.
All cards are made with Wuxy’s Zombicide card maker version 2.0 beta. Check it out, it is pretty user friendly.
For simplicity sake these cards make use of a few terms that aren’t commonly known, so I will include definitions here.
Horde Zombie: Shorthand phrase meaning Walker, Runner, or Brute. Most expansion pack zombies that are not Abominations count as Horde Zombies. Hydra Troopers do not, however.
Militia: Shorthand phrase meaning Trooper, Specialist, or Guard. If you are playing Zombie Mode this term will apply to pretty much every enemy except Super Heroes.
In the interest of completion I included every character that can be added through kickstarter or convention exclusives. The turtles, Casey Jones, Jennika, Splinter, and Miyamoto Usagi are intended to be played in Super Hero mode. Shredder, Bebop and Rocksteady are intended to be played in Zombie Mode. The Foot Clan should be balanced to play against either faction pretty well. Foot Clan count as Troopers or Walkers depending on the version you play, and likewise count as Horde Zombies or Militia for effects that interact with those enemy types. April is included as a Bystander for both versions of the game, but in Zombie Mode when she is revealed she will spawn a squad of heroes that come to her rescue, so watch out.
I hope folks get a kick out this. Get out there and raise some shell!
-Spectre


















































