This printable PDF contains a set of survivors based on minis from the Altar Quest board game, specifically the stretch goals box.
NEW SKILLS
Bend it: [ranged or magic] – Your Survivor can “bend” their projectiles or spells around corners to hit a target within range, even if they are not in Line of Sight.
Block Attack – When a Survivor is about to sustain a wound, they may choose one equipped melee weapon and roll its attack dice as defense. Any successful roll means the attack is blocked. If armor or a shield is equipped, they may reroll one die if all fail on the first attempt.
Divine Envoy – When in Line of Sight of an ally, the Survivor can move up to 2 Zones and heal 1 wound as 1 action, once per turn. NOTE – This skill originally appears in the Zombicide Field Guide, created by Patrulheiro do Beco.
Endurance – The Survivor can now take three wounds without dying instead of just two. When the character’s wound peg is moved to the third slot, treat it as another wound. If the character takes a fourth wound before healing, the survivor has now died – remove the peg from the third slot to signify death.
Expert Healer – Once per turn, the Survivor can use this skill for free to heal themselves from 2 Wounds, or anyone else in range 0-1 within Line of Sight.
Jump Attack [combat type] – The Survivor gains the jump skill and also may add an attack of the specified combat type (melee, ranged, magic) against a Target in the middle Zone as they perform the Jump action.
Necrotic Touch – As a free action once per turn, the Survivor touches one Target in their Zone, killing it, if it is a 1 damage enemy, or reducing the damage needed to kill it by 1.
Necrotic Resistance – Gain a +5 Armor Roll against every undead attack. This stacks with other armor rolls and therefore becomes a reroll for Iron Hide as well as equipped armor and shields. The skill cannot be used against living necromancers.
Quick Hands – All Equipment in the Survivor’s inventory is considered equipped in Hand.
Summon the Fire Altar – The Survivor gains the Fire Altar Figurine equipment card if it is not already in play. Once the altar is on the board, the Survivor may move it to any Zone as an action once per turn. NOTE – You need the Fire Altar Figurine equipment card for this skill to work. You can find it in the Altar Quest Zombicide Equipment and Spawn Cards 1 set.